MagicaVoxel Resources
  • Introduction
  • Importing/Exporting Models
    • MagicaVoxel to Unity
    • Importing 3D Models
  • Shaders
    • Shader Reference
    • Shader Resources
  • Tutorials
    • Tutorial List
    • Speed Art
    • Blender Integration
    • Writing Your First Shader
  • Resources
    • Generic Resources
    • Tools
    • Social
    • Models
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  • Tools
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  1. Shaders

Shader Resources

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Last updated 4 years ago

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Shaders

  • : shaders that simplify common and repetitive tasks

  • : small collection of voxel shaders

  • : collection of shaders including terrain generator, life game, waterflow emulator, etc.

  • : shader to generate pseudofractals volumes

  • : a collection of shaders

  • : repository of voxel shaders including Overgrowth, Corrosion and Patina

Tools

  • : generates a voxel shader from a custom rule

  • : generates MagicaVoxel shaders from plain csv layers

  • : a monogame editor that can load assets from MagicaVoxel and compile them to monoshader *.fx files

Showcase

Lachlan McDonald Shaders
Kchapelier Voxel Shaders
Eric’s MagicaVoxel Shaders
PseudoFractals Voxel Shader
XELF Shaders
Patrick Seebert VoxelShader
Cellular Automata Voxel Shader
Cellular Automaton
MagicaPlane
FK Voxel Shader Editor
Cellular Automata Gallery