> For the complete documentation index, see [llms.txt](https://thebitcave.gitbook.io/ai-brain-extensions-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://thebitcave.gitbook.io/ai-brain-extensions-docs/additional-utilities/editor-resources.md).

# Editor Resources

## Editor Actions

### Remove Brain System

This action will clean up a gameobject from all AIBrain, AIDecision and AIActions components.

#### How to Use

* Right click a GameObject in the Hierarchy window
* Select *The Bit Cave > Remove Brain System*

## Graph Utilities

### Node Collapsing

To make the graph (or subgraph) more readable, you can enable node collapsing for *AI Action* and AI *Decision* nodes. When enabled, this feature will show only the *Label* field and the output connection.

When a node is selected, it will automatically expand to show all available properties.

#### How to Use

* Right click on a free spot in the graph/subgraph canvas
* Select *Enable Node Collapsing*/*Disable Node Collapsing*

#### xNode Preferences

The AIBrain Graph system is based on [xNode](https://github.com/Siccity/xNode), an open-source project by [Thor Brigsted](https://github.com/Siccity): some of the settings can be configured through the *Preferences* panel (In the *Preferences* panel, select *Node Editor*).
